This is my fourth homework for Building Worlds in Maya and Unity, focusing on physics simulators.

The brief was to create a Rube Goldberg machine with six transitions. Unfortunately, I didn't have the time anymore to create that complex a setup. Instead, I've played with collision physics, camera work, and materials.

I also threw in some music.

This is for academic purposes, and not for profit.

StatusReleased
PlatformsHTML5
Authorjedsegovia
Made withUnity

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freeFalling.zip 6 MB